fév 26 2012

page2 : with MyKel_D

MyKelD-
 I try to keep the Collab. server running 24/7
: evelynsgemz.sytes.net
***************
alain :
I tried it ,
I think it is OK !!

I used 2 instances of the file I made from SRR.

I connected twice ! that seems great …

The last file I made is more simple than the previous one,
and not all is clean it , but it is easy to add a worl in .

AND !!!!!!!!!!! I can connect 2 instances of SRR too !!! yipiiiiiiiiiiiiiiiiiiiiiiiiiiiiii !!!!!!!!!

( must clean the avatar thing , LOL )

.

*********

It is very funny to play with that !

As I can now connect easily to test,
I re discovered that , if you enter your name ,
no ‘joe’ , nor ‘laura’ nor ‘jane’ etc
( they are in /Avatars_bscontact/ )

…..your avatar is a box !!!

It is the same in my BScollab test ,

and same in SRR
( as you can see in my previous past above ).

Christoph told me, days ago , that he could do something about that,

( a sort of default avatar loading , for any name you enter )
I trust in him :)

.

.
I think it is here :

 function Init()
        {
            // Build some URL from the avatar string, and load that avatar.
            var Url=  ‘../Avatars_bscontact/’ + AvatarString + ‘.wrl’;

in the
DEF ScrAvatarInfo Script
of the
PROTO AvatarInfo

in the TheMainFrame etc,
witch is in FrameMain
………..

I guess it is easy for Christoph and Mykel to add a possible default
AVstudio avatar in that function Init
…..
For me , I am not a scripter :(
*****************************
but it is easy to add a world as inline

ExampleFrame/mykelhouse.wrl

PROTO mykel
[
   exposedField   SFFloat  height   3    
   exposedField   SFFloat    width   10
   eventOut        MFString meSay
   eventIn         SFNode  hasSaid  # a UserData node.
   eventIn           SFBool  focus              # enables text input if true.
   eventIn         SFTime  startAnimation
    field          SFBool  initiallyShown    TRUE
    eventOut    SFBool  isLoaded
    exposedField SFNode texture ImageTexture {url "Stone.jpg"}
]
{ Transform {
   children   [ DirectionalLight {direction 0 -1 0}   
Inline {url "http://evelynsgemz.sytes.net/Community/vrml/GreekSunRoom.wrl"}
]
  translation   0 0 0
}
}

EXTERNPROTO ExampleFrame [
 exposedField SFNode commParam   
]
 ”../ExampleFrame/mykelhouse.wrl”


.
LOL , very funny to play with all that.

As I had been unable to script the script ,
I discovered in it :

( many thanx for your comments inside, Christoph, it is very useful )

function AvatarLoaded(Result)
        {
            // ************************

                Browser.print (’FRAME: 0 nodes loaded’);
                // Then we provide a dummy avtar consisting of a box.
                Av= VrmlDefaultAvatar;

I replaced the box by ……..my old own avatar !! ahahahahah

( you get it when you enter nor joe , nor laura, etc )

Less funny : he is not walking Sad

***********
reedit :

now I discover that joe or jane etc , only “walk” when we “run”…………………. Sad

***************


Warning: is_writable() [function.is-writable]: Unable to access /cache/php.err in /mnt/129/sda/6/c/mixed3d/spip/wp-includes/wp-db.php on line 500

Trackback URI | Comments RSS

Leave a Reply